THE BOOK

The world will not be the same

After the most horrifying terrorist attack on the planet resulted in the destruction of millions of lives

and the contamination of millions of hectares of fertile land, new global guidelines are set for the survival
of humankind. With new security and control models in place, technology becomes the saving power.

 

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As we shape our destiny like no other species, The Vatican Games proposes a post-apocalyptic world, based on current trends and poses questions of what is to be human in a technological age.

Eerily relevant at the moment, The Vatican Games predicts a not so outlandish forecast for our near future. But the novel is more than an eerie story with uncanny resemblance to the present global challenges. Whilst offering twists and turns that can take your breath away, the book brings up topics and ideas on power, politics, technology, war, the planet and human behaviour, building up to a thrilling finale.

Readers and reviewers have called it 'visionary, hypnotic, intense and deeply imaginative, a book full of ideas from a perceptive and inspired observer.'

The Vatican Games

ISBN-978-1-913136-30-7

Vera is born on the day an apocalyptic revenge is unleashed, annihilating half of the world’s population.
 
Her birth marks the beginning of a new world order

run by powerful gaming corporations. Video games are at the heart of the new society restoring life to a frightened population.


A warless existence with no poverty has been secured,

until this fine balance becomes once more under threat. 
Vera is the female David to beat Goliath

and prevent further devastation.


The future lies in her hands.

It’s a game that she needs to win.